Bruce Lee – Geektopia Games

Bruce Lee

Thanks to kse332 for the art.

Bruce Lee
by Restoration Games (Rob Daviau and Justin Jacobson)

Bruce is the Darth Maul of this group, plus a splash of Cin Drallig, a furious attacker with a bunch of no-action attacks plus some other no-action moves, and the most single-turn attack output in the game so far.  He has better defense than Maul but doesn’t have much in the way of hit points, and he’s a solo deck with no minors at all, so he definitely has holes in his game.  This deck is really fun and well done.

Bruce Lee
14 HP
Melee

Move: 3

Special Ability: At the end of your turn, you may move Bruce Lee 1 space.

Bruce Lee – 18 cards

4x BE LIKE WATER
D3. AFTER COMBAT: Choose a JEET KUNE DO card in your discard pile and add it to your hand.
BOOST: 4

2x LITTLE DRAGON
A2D2. DURING COMBAT: If your hand is empty, the value of this card is 6 instead.
AFTER COMBAT: Draw 2 cards.
BOOST: 3

2x NUNCHAKU
Scheme
All of Bruce Lee’s attacks this turn are +1 value. Gain 1 action.
BOOST: 3

1x JEET KUNE DO: HIGH STRAIGHT LEAD
A3. DURING COMBAT: If either fighter started the turn in a different space, the value of this card is 5 instead.
AFTER COMBAT: Gain 1 action.
BOOST: 3

1x JEET KUNE DO: SHORT LEAD HOOK
A3. AFTER COMBAT: Bruce Lee may swap spaces with the opposing fighter. Gain 1 action.
BOOST: 3

1x JEET KUNE DO: INTERCEPTING FIST
A3. IMMEDIATELY: Cancel all effects on your opponent’s card.
AFTER COMBAT: Gain 1 action.
BOOST: 2

1x JEET KUNE DO: CORKSCREW FINGER JAB
A3. AFTER COMBAT: Deal 1 damage to the opposing fighter. Gain 1 action.
BOOST: 2

1x JEET KUNE DO: DOWNWARD SIDE KICK
A3. AFTER COMBAT: Your opponent discards 1 random card. Gain 1 action.
BOOST: 2

1x JEET KUNE DO: WRIST LOCK
A3. AFTER COMBAT: Draw 1 card. Gain 1 action.
BOOST: 2

1x TASTE OF BLOOD
D3. AFTER COMBAT: If Bruce Lee has 5 or less health, draw 3 cards.
BOOST: 3

1x ONE INCH PUNCH
Scheme
Deal 2 damage to an adjacent fighter. If this defeats that fighter, return this card to your hand instead of discarding it.
BOOST: 3

1x “HOO! WHAAAAAA”
Scheme
Choose a JEET KUNE DO card in your discard pile and add it to your hand. Gain 1 action.
BOOST: 3

1x BRING IT ON
Scheme
Choose an opposing fighter in Bruce Lee’s zone. Place them in any space adjacent to Bruce Lee. Gain 1 action.
BOOST: 3

Basic – 12 cards

3x FEINT
A/A 2. IMMEDIATELY: Cancel all effects on your opponent’s card.
BOOST: 2

3x REGROUP
A/A 1. AFTER COMBAT: Draw 1 card. If you won the combat, draw 2 cards instead.
BOOST: 2

3x SKIRMISH
A/A 4. AFTER COMBAT: If you won the combat, choose one of the fighters in the combat and move them up to 2 spaces.
BOOST: 1

3x MOMENTOUS SHIFT
A/A 3. DURING COMBAT: If your fighter started this turn in a different space, this card’s value is 5 instead.
BOOST: 1

Notes:

– Same basic deck and hit point structure as anyone else, just a lot of strong cards.

– Bruce Lee has 13 different cards. That’s got to be the most, though 6 are variations of one card.

 

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